Aca solo tengo la rutina de los backs, pero a base de esta podriamos sacar las demas, y podriamos basarnos el dissamblery de cristal
ld a, (D119) ' Load a with type of battle
cp a, 03
jr z, @a= 00 + routine
ld a, (ram address) ' index of the backsprite (which is 01 or bigger to not match...