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I don't usually comment on other people's projects, but this time i want to compliment the magnificent work done on the pokémon voyage.
I was pleasantly surprised by the screens you have published in the last period. Keep it up!
Unfortunately i don't test the routine, because i don't have time...
A possible solution could be the following:
The script you will need to use will look something like this:
More explicitly, the variable 0x8000 must contain the value that will be set to your team's pokémon (happiness, but...
Hi nacho!
The project has not been officially abandoned, in the sense that it has not communicated it in the forum, but it's almost certain, unfortunately...
Pierz told me that the university took away all his free time and the old collaborators, mostly spriters, have abandoned the project and...
Hello everyone and welcome to a new update.
Today I would like to show you a couple of new features that will be present in the next beta.
1. New Side quest menu
The first implementation i'd like to show you is a system that keeps track of all side quests:
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This new menu will be...
Hello everyone and welcome to a new update.
Today i would like to show you a couple of screens showing locations that you can visit in the next beta:
In the first screen there's the mansion of Evans family, the old ruling dynasty of the Shinzo region.
Due to its abandonment, now it's a simple...
Thank you so much for all these compliments!
Thank you so much!
Actually it's understandable; many details could make the maps of the game chaotic.
However, i'm part of that group of people who have always considered the maps of the gba pokemon games extremely empty and poorly detailed.
For...
Good afternoon.
As i announced in the last update, some posts will be published periodically dedicated to some locations that you will explore during the adventure, unedited and not.
Today i would like to show you a small screen of the Quiet Wood, a map announced a year ago, but which has...
Thank you so much Jaizu for all these compliments, really!
I'm glad you saw the commitment that i dedicate to maps.
As you rightly said, for each tileset i always try to exploit every small tile and the possible symmetries of the elements of the maps, and this is why it takes me so long to make...
Small trailer to show that the development of the project is proceeding quite well:
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Inside the video you can see some unpublished maps, which will be presented with special posts in the coming months.
Thanks a lot for the compliments, i'm glad you like the map!
Thank you <3
Thank you so much!
So, regarding the insertion of the video, there are a few steps to follow.
Initially you need to get the video you want to insert, of course.
Next, you need to extract all the various frames that makes...
Thanks a lot for all the advice and compliments!
My intent was initially to animate all the signs, but the final effect, in my opinion, was very chaotic, so i decided to animate only a few.
As for the red arc, i guess you were referring to that, the tile is structured in a way that making it...
Thanks a lot for all the compliments <3
The shadows of the various buildings are already present, but actually aren't much noticeable in the video...
I slightly increased the contrast and now they should be more visible:
Moreover, to improve the atmosphere of the map, i added some animation...
This is Neomoor City, the largest city in the region.
A real metropolis in continuous expansion, frenetic and lively.
The neon signs, the lights, the shops and the tall buildings give it a futuristic look.
Obviously, this map takes inspiration from Tokyo.
In particular, this portion of the map...
Replies to previous comments:
Thanks to some reports received these days, i decided to release a new version of the alpha, the 0.7.6, downloadable as usual from the link in the main post.
The following bugs have been fixed in this version:
Finally, i take advantage of this message to really...
Hello everyone and welcome to a new update!
Today is an important "symbolic" day for me, since exactly one year ago the first version of the alpha was released.
To commemorate this event, i decided to release a new version, the0.7.5, downloadable as usual from the link in the main post.
In this...
Thanks a lot Eing, i'm happy to see you again after a long time!
Thank you!
At the moment i'm currently busy with the university, however i'm trying to carry on the project a bit.
Probably i'll reveal something on the anniversary day of the release of the first alpha!
Some weeks ago i've...