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Update!
Updated the screenshots with new indoor tiles, benches, and other small things. Also, the "Help us" section got an update, we're now really looking for good spriters. We found scripters, but I'm still waiting for the first results of their work.
I will try to show you the latest FakeDex...
Re: Respuesta: Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames
With scripting I mean writing the code, not the story. ^^
And we recently found 2 scripters, and for now they are doing the first scripts. Hope I can show off some new screens soon, but first we need to fix some...
Can't download the midi when you're not online so please do that as soon as you see this message xd
Is the midi just the one you found on the internet or is it already made for FR soundfonts?
Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames
New crab Fakemon:
I'll make the backsprites soon. For those interested, the Fakemon on the right is based on a coconut crab.
Edit: Added backsprites :)
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames
Honestly, we really need a scripter. So the quality of the scripts depends on whether we find a good scripter soon or not. The story is of course not only the typical Pokemon story, but it will have some relations to Norse Mythology...