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  1. jiangzhengwenjz

    Err, what do you mean about the "white spaces"? If you mean that the "fade into white" effect...

    Err, what do you mean about the "white spaces"? If you mean that the "fade into white" effect should be slower, it will be simple. For the bag it requires ASM skill, as the game uses a great way to refresh the bag when you change the current pocket. I also added the buttons under the "bag...
  2. jiangzhengwenjz

    What do you think of this animation and the bags? :) [img] [img][img]

    What do you think of this animation and the bags? :) [img] [img][img]
  3. jiangzhengwenjz

    ¿Que piensas de los hack's con mega evoluciones?

    I personally don't like mega evolution, but I can understand that many hacks include this feature. The most important thing of a hack is the plot (along with the author's thoughts) and the game experience and mega evolution is just a small attachment to the latter. Therefore, it's OK to include...
  4. jiangzhengwenjz

    Sure!

    Sure!
  5. jiangzhengwenjz

    [Gráficos] FR | Cambiar Fondo de la Mochila

    More offsets: E830CC: lz_bag_background_tileset E832C0: lz_bag_background_tilemap E83444: lz_bag_background_tilemap_deposit_item E835B4: lz_bag_background_palette E83604: lz_bag_background_palette_2 //gender change E845D8: lz_bag_background_tm_tileset E84A24: lz_bag_background_tm_tilemap...
  6. jiangzhengwenjz

    No, I injected a "init_malloc" in the callback function haha, otherwise the malloc system will...

    No, I injected a "init_malloc" in the callback function haha, otherwise the malloc system will crash if you open the card for 3 times. We should also call different callback functions as we don't know whether the player will use the "SELECT" feature (not SELECT: back to bag; SELECT: back to...
  7. jiangzhengwenjz

    FR | [Finalized] 80x80 mugshots [Source Code Available]

    Re: Respuesta: Re: Respuesta: FR | [Finalized] 80x80 mugshots [Source Code Available] For OBJs, it uses a set of 'animation tables' in its template. You can define frames there. For BG pictures, you can just launch a task (the IRAM function queue) and keeps rendering it via built-in functions...
  8. jiangzhengwenjz

    FR | [Finalized] 80x80 mugshots [Source Code Available]

    Re: Respuesta: FR | [Finalized] 80x80 mugshots [Source Code Available] Nope, it uses BG0 instead of OBJ.
  9. jiangzhengwenjz

    Haha, thanks. See what I've done yesterday: [img]

    Haha, thanks. See what I've done yesterday: [img]
  10. jiangzhengwenjz

    When I made more progress, which means that I want to make a thread on my hack, I will surely...

    When I made more progress, which means that I want to make a thread on my hack, I will surely include a VIDEO section haha. Now I'm quite in trouble and I'm just doing some random hacks
  11. jiangzhengwenjz

    Not yet ^ ^ I'm still handling some ASM things (some are others' routines and some are mine). I...

    Not yet ^ ^ I'm still handling some ASM things (some are others' routines and some are mine). I may upload some videos when I've made more progress on my hack, as it doesn't contain much contents now.
  12. jiangzhengwenjz

    Haha, thanks! I created an "ultra rod" and it can only be used in something like "private fish...

    Haha, thanks! I created an "ultra rod" and it can only be used in something like "private fish pond", which is given to the player through renting. I guess the player will be crazy with fishing some rare pokemon loool
  13. jiangzhengwenjz

    Hi, I have created my own bait system in my hack (based on FR), what do you think of it? Gif...

    Hi, I have created my own bait system in my hack (based on FR), what do you think of it? Gif animation here: [img] I injected it in a new item "ultra rod" which can only be used in a specified map and it will make a wild pokemon based on the quality of the bait.
  14. jiangzhengwenjz

    Great indeed, thanks!

    Great indeed, thanks!
  15. jiangzhengwenjz

    Oh, my. Would you mind giving me a ROM/patch containing this for reference? I guess it will make...

    Oh, my. Would you mind giving me a ROM/patch containing this for reference? I guess it will make things clearer
  16. jiangzhengwenjz

    Hi, I'm looking at your fish system in PRHE, but as it's in spanish, I was confused by some...

    Hi, I'm looking at your fish system in PRHE, but as it's in spanish, I was confused by some statements: SCRIPT PESCA: 086B143A -> PRIMER SLOT POKES SALVAJES PESCA. 08084f3c -> Carga el pokémon del slot. 08084f36 -> LDR R0, .MY_ROUTINE BX R0 //Cargar pokes desde la tabla. What does it mean...
  17. jiangzhengwenjz

    Haha, I will take a look at it in July and let's see whether I will be amazed!

    Haha, I will take a look at it in July and let's see whether I will be amazed!
  18. jiangzhengwenjz

    Well, I promise that I will see some features in it, with the google translate opening, as I'm...

    Well, I promise that I will see some features in it, with the google translate opening, as I'm dealing with some silly things in my ROM these days. Does any Spanish hacker send you a feedback?
  19. jiangzhengwenjz

    [GBA-HACK]Pokémon Aquamarine Version "Descargar DEMO"

    The features and graphics are nice and I love the battle backgrounds. The hack is good and please keep it on! (But can we post direct link to ROM in this forum?)
  20. jiangzhengwenjz

    Temporarily no, but I will surely take a look at it someday. Would you mind telling me something...

    Temporarily no, but I will surely take a look at it someday. Would you mind telling me something included in it which may arouse my attention? As you know, reading Spanish language is really bothering me :D
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