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Hey Brock, I have a question. Do you have a lot of experience with the tile animation editor, or know someone who's good at it? I have this problem:
http://whackahack.com/foro/t-27730-pag11#post297009
I have other people working on that, and they're not ready yet to show something unfortunately. For now I only post things that I can do (graphics etc)
Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 02.04.)
Not really about the hack, but any idea how to fix this? ;-;
The last step/frame is always messed up when I try to add a new 8 frame animation.
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 02.04.)
We're still working on the storyline, and that summary here is a bit old. I'm sure we can still improve it, same with the Fakemon.
And yes, I understood :]
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 02.04.)
c:
No but really, I made this some days after I told you that lol.
Glad you like it. The cave ground is already soil where things can grow but I can try putting some grass underneath the small plant too.
Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 02.04.)
A cave concept. Work in progress! Right now I'm making a new water animation specifically for caves.
Re: Respuesta: Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 03.03.)
You're right, for beaches it's better to leave a bit more space to walk on than usual. There will also be many OWs standing in the city itself, so it balances out a bit.
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 03.03.)
:]
It took long enough :D
Yes, I'm only starting to get into trainer spriting, it might take a while until I improve. Sorry for the lack of scripts right now :c
Thanks again for the offer, but the story here is not up...
Re: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 03.03.)
Helloo Wah, new update today!
1. Finished a city map! I've shown this location before, but now here's the full map. This one took ages, literally all blocks for tileset 2 used haha. Spoilers ahead
2. The male protagonist's...
Re: Respuesta: [GBA-FR]Pokémon Shining Waters/Hazing Flames (Upd 14. 1.)
Haven't heard of Cing, but thanks! I was thinking about using bigger ones, but I'd need way more blocks for bigger trees cause there are more combinations with the bottom layer (like rocks behind etc) and with the smaller...
Hey, the title screen in the MHM thread is not the title screen of my hack. It was made by Rdio and isn't inserted. You can remove it if you want, because it's not really in the game. It's up to you ^^
"Das hier auf Deutsch. Deine Tiles und Sprites sind sehr gut, aber wir haben wenig oder (gar) keine Scripts (bisher gesehen). Ich denke du kannst ein MHM gewinnen, wenn du mehr Scripts bringst"
<3